The story behind the work
I see game systems
in everything.
I love games, and I see game systems in everything around me.
I seek out (and sometimes create) roles that blend software engineering, design, and technical art.
Today, I’m a Sr. Staff Prototyper at Meta, leading prototyping for the Wearables Inputs design team. Our work spans interaction models for AR glasses, AI, and neural wristbands.
In 2012, I founded GameStart School with my best friend David Arditti. We had the privilege of dedicating 6 years to an entrepreneurial pursuit of these ideas. We designed curriculum, developed software, trained instructors, and worked with local communities. We led hundreds of classes together.
Having seen how deliberate playfulness could become a chaperone to wellbeing in afterschool education, we began exploring new applications.
A well designed game can teach us about ourselves and our place in the world. Our next step was adapting our materials to empower youth navigating the juvenile justice system.
We also discovered some wonderful specialists at C.S. Mott Children’s Hospital, where we began transporting young patients to new realms by co-creating virtual reality experiences with them.
By 2017 our little experiment had blossomed into a humming social enterprise.
I joined GameChanger Charity as Director of Innovation and Patient Technology in May 2017, then became CTO in November 2018. Through May 2020, I worked with hospital teams to bring AR, VR, and other interactive technology into patient care.
From February to May 2020, I worked as a Senior XR Developer & Evangelist at Magic Leap. This journey was sadly cut short amidst COVID-19 restructuring.
In June 2020, I joined Facebook Reality Labs as a contract AR Product Design Prototyper. That October, I moved into a full-time Senior Prototyper role focused on Orion input.
I became a Staff Prototyper focused on AR glasses input in August 2021, then a Sr. Staff Prototyper focused on wearable input in March 2023. Explore the full timeline →
I’m grateful for the journey so far, and I can’t wait to see what the future holds.