Leadership / May 2017 – May 2020
GameChanger
AR/VR for children facing life-threatening illness
Director of Innovation; later CTO · GameChanger Charity
Career archive · through 2020. Roles and descriptions reflect that period.
My contribution
I joined as Director of Innovation and Patient Technology in May 2017, then served as CTO from November 2018 through May 2020, developing a pipeline of curated technology for children's hospitals.
The project
GameChanger's mission is to make cutting edge technology accessible within the hospital environment. Using video games, we aim to maximize impact on patient pain scores and patient well-being. I worked alongside doctors and directors of hospital care teams to identify patient and staff needs, create budgets, and develop technical training regimens to keep staff up to speed on relevant innovations in gaming and technology.
Highlights
- Served a network of 200 children's hospitals
- Site-specific AR, VR, 3D scanning and printing, and interactive live streaming experiences.
- Collaborated with teams at Google DayDream, Oculus, HTC, Twitch, and Amazon Sumerian.
- Custom experiences for Oculus Touch, ARCore, and HoloLens.
- Helped create a new role at hospitals called the "Gaming Technology Specialist".

