project / 2012
Saagara AR
Experiencing health in new ways
Team Lead · Saagara
Career archive · through 2020. Roles and descriptions reflect that period.
My contribution
I consulted with the team at Saagara to provide leadership in user experience and Unity design patterns at a time when AR experiences were relatively uncommon. Helped define a user experience strategy and led the team to an on-time and bug-free launch on iOS and Android. Built with Unity 3.5/4 + Vuforia.
The project
As a health-tech company, Saagara saw a huge opportunity to create something practical and beautiful. They wanted to distribute information in a way that captures people’s imagination. Saagara created augmented reality enabled posters to engage, inform and entertain with the goal of spreading awareness about methods to improve health.